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Agents API

This page provides an overview of the Agent SDK API, including the Agent class, methods and properties built-in to the Agents SDK.

The Agents SDK exposes two main APIs:

  • The server-side Agent class. An Agent encapsulates all of the logic for an Agent, including how clients can connect to it, how it stores state, the methods it exposes, how to call AI models, and any error handling.
  • The client-side AgentClient class, which allows you to connect to an Agent instance from a client-side application. The client APIs also include React hooks, including useAgent and useAgentChat, and allow you to automatically synchronize state between each unique Agent (running server-side) and your client applications.

You can also find more specific usage examples for each API in the Agents API Reference.

import { Agent } from "agents";
class MyAgent extends Agent {
// Define methods on the Agent
}
export default MyAgent;

An Agent can have many (millions of) instances: each instance is a separate micro-server that runs independently of the others. This allows Agents to scale horizontally: an Agent can be associated with a single user, or many thousands of users, depending on the agent you're building.

Instances of an Agent are addressed by a unique identifier: that identifier (ID) can be the user ID, an email address, GitHub username, a flight ticket number, an invoice ID, or any other identifier that helps to uniquely identify the instance and for whom it is acting on behalf of.

Agent class API

Writing an Agent requires you to define a class that extends the Agent class from the Agents SDK package. An Agent encapsulates all of the logic for an Agent, including how clients can connect to it, how it stores state, the methods it exposes, and any error handling.

You can also define your own methods on an Agent: it's technically valid to publish an Agent only has your own methods exposed, and create/get Agents directly from a Worker.

Your own methods can access the Agent's environment variables and bindings on this.env, state on this.setState, and call other methods on the Agent via this.yourMethodName.

import { Agent } from "agents";
interface Env {
// Define environment variables & bindings here
}
// Pass the Env as a TypeScript type argument
// Any services connected to your Agent or Worker as Bindings
// are then available on this.env.<BINDING_NAME>
// The core class for creating Agents that can maintain state, orchestrate
// complex AI workflows, schedule tasks, and interact with users and other
// Agents.
class MyAgent extends Agent<Env, State> {
// Optional initial state definition
initialState = {
counter: 0,
messages: [],
lastUpdated: null
};
// Called when a new Agent instance starts or wakes from hibernation
async onStart() {
console.log('Agent started with state:', this.state);
}
// Handle HTTP requests coming to this Agent instance
// Returns a Response object
async onRequest(request: Request): Promise<Response> {
return new Response("Hello from Agent!");
}
// Called when a WebSocket connection is established
// Access the original request via ctx.request for auth etc.
async onConnect(connection: Connection, ctx: ConnectionContext) {
// Connections are automatically accepted by the SDK.
// You can also explicitly close a connection here with connection.close()
// Access the Request on ctx.request to inspect headers, cookies and the URL
}
// Called for each message received on a WebSocket connection
// Message can be string, ArrayBuffer, or ArrayBufferView
async onMessage(connection: Connection, message: WSMessage) {
// Handle incoming messages
connection.send("Received your message");
}
// Handle WebSocket connection errors
async onError(connection: Connection, error: unknown): Promise<void> {
console.error(`Connection error:`, error);
}
// Handle WebSocket connection close events
async onClose(connection: Connection, code: number, reason: string, wasClean: boolean): Promise<void> {
console.log(`Connection closed: ${code} - ${reason}`);
}
// Called when the Agent's state is updated from any source
// source can be "server" or a client Connection
onStateUpdate(state: State, source: "server" | Connection) {
console.log("State updated:", state, "Source:", source);
}
// You can define your own custom methods to be called by requests,
// WebSocket messages, or scheduled tasks
async customProcessingMethod(data: any) {
// Process data, update state, schedule tasks, etc.
this.setState({ ...this.state, lastUpdated: new Date() });
}
}
// Basic Agent implementation with custom methods
import { Agent } from "agents";
class MyAgent extends Agent {
initialState = {
counter: 0,
lastUpdated: null,
};
async onRequest(request) {
if (request.method === "POST") {
await this.incrementCounter();
return new Response(JSON.stringify(this.state), {
headers: { "Content-Type": "application/json" },
});
}
return new Response(JSON.stringify(this.state), {
headers: { "Content-Type": "application/json" },
});
}
async incrementCounter() {
this.setState({
counter: this.state.counter + 1,
lastUpdated: new Date(),
});
}
}

WebSocket API

The WebSocket API allows you to accept and manage WebSocket connections made to an Agent.

Connection

Represents a WebSocket connection to an Agent.

// WebSocket connection interface
interface Connection<State = unknown> {
// Unique ID for this connection
id: string;
// Client-specific state attached to this connection
state: State;
// Update the connection's state
setState(state: State): void;
// Accept an incoming WebSocket connection
accept(): void;
// Close the WebSocket connection with optional code and reason
close(code?: number, reason?: string): void;
// Send a message to the client
// Can be string, ArrayBuffer, or ArrayBufferView
send(message: string | ArrayBuffer | ArrayBufferView): void;
}
// Example of handling WebSocket messages
export class YourAgent extends Agent {
async onMessage(connection, message) {
if (typeof message === "string") {
try {
// Parse JSON message
const data = JSON.parse(message);
if (data.type === "update") {
// Update connection-specific state
connection.setState({ ...connection.state, lastActive: Date.now() });
// Update global Agent state
this.setState({
...this.state,
connections: this.state.connections + 1,
});
// Send response back to this client only
connection.send(
JSON.stringify({
type: "updated",
status: "success",
}),
);
}
} catch (e) {
connection.send(JSON.stringify({ error: "Invalid message format" }));
}
}
}
}

WSMessage

Types of messages that can be received from a WebSocket.

// Types of messages that can be received from WebSockets
type WSMessage = string | ArrayBuffer | ArrayBufferView;

ConnectionContext

Context information for a WebSocket connection.

// Context available during WebSocket connection
interface ConnectionContext {
// The original HTTP request that initiated the WebSocket connection
request: Request;
}

State synchronization API

State

Methods and types for managing Agent state.

// State management in the Agent class
class Agent<Env, State = unknown> {
// Initial state that will be set if no state exists yet
initialState: State = {} as unknown as State;
// Current state of the Agent, persisted across restarts
get state(): State;
// Update the Agent's state
// Persists to storage and notifies all connected clients
setState(state: State): void;
// Called when state is updated from any source
// Override to react to state changes
onStateUpdate(state: State, source: "server" | Connection): void;
}
// Example of state management in an Agent
// Inside your Agent class
export class YourAgent extends Agent {
async addMessage(sender, text) {
// Update state with new message
this.setState({
...this.state,
messages: [
...this.state.messages,
{ sender, text, timestamp: Date.now() },
].slice(-this.state.settings.maxHistoryLength), // Maintain max history
});
// The onStateUpdate method will automatically be called
// and all connected clients will receive the update
}
// Override onStateUpdate to add custom behavior when state changes
onStateUpdate(state, source) {
console.log(
`State updated by ${source === "server" ? "server" : "client"}`,
);
// You could trigger additional actions based on state changes
if (state.messages.length > 0) {
const lastMessage = state.messages[state.messages.length - 1];
if (lastMessage.text.includes("@everyone")) {
this.notifyAllParticipants(lastMessage);
}
}
}
}

Scheduling API

Scheduling tasks

Schedule tasks to run at a specified time in the future.

// Scheduling API for running tasks in the future
class Agent<Env, State = unknown> {
// Schedule a task to run in the future
// when: seconds from now, specific Date, or cron expression
// callback: method name on the Agent to call
// payload: data to pass to the callback
// Returns a Schedule object with the task ID
async schedule<T = any>(
when: Date | string | number,
callback: keyof this,
payload?: T
): Promise<Schedule<T>>;
// Get a scheduled task by ID
// Returns undefined if the task doesn't exist
async getSchedule<T = any>(id: string): Promise<Schedule<T> | undefined>;
// Get all scheduled tasks matching the criteria
// Returns an array of Schedule objects
getSchedules<T = any>(criteria?: {
description?: string;
id?: string;
type?: "scheduled" | "delayed" | "cron";
timeRange?: { start?: Date; end?: Date };
}): Schedule<T>[];
// Cancel a scheduled task by ID
// Returns true if the task was cancelled, false otherwise
async cancelSchedule(id: string): Promise<boolean>;
}
// Example of scheduling in an Agent
export class YourAgent extends Agent {
// Schedule a one-time reminder in 2 hours
async scheduleReminder(userId, message) {
const twoHoursFromNow = new Date(Date.now() + 2 * 60 * 60 * 1000);
const schedule = await this.schedule(twoHoursFromNow, "sendReminder", {
userId,
message,
channel: "email",
});
console.log(`Scheduled reminder with ID: ${schedule.id}`);
return schedule.id;
}
// Schedule a recurring daily task using cron
async scheduleDailyReport() {
// Run at 08:00 AM every day
const schedule = await this.schedule(
"0 8 * * *", // Cron expression: minute hour day month weekday
"generateDailyReport",
{ reportType: "daily-summary" },
);
console.log(`Scheduled daily report with ID: ${schedule.id}`);
return schedule.id;
}
// Method that will be called when the scheduled task runs
async sendReminder(data) {
console.log(`Sending reminder to ${data.userId}: ${data.message}`);
// Add code to send the actual notification
}
}

Schedule object

Represents a scheduled task.

// Represents a scheduled task
type Schedule<T = any> = {
// Unique identifier for the schedule
id: string;
// Name of the method to be called
callback: string;
// Data to be passed to the callback
payload: T;
} & (
| {
// One-time execution at a specific time
type: "scheduled";
// Timestamp when the task should execute
time: number;
}
| {
// Delayed execution after a certain time
type: "delayed";
// Timestamp when the task should execute
time: number;
// Number of seconds to delay execution
delayInSeconds: number;
}
| {
// Recurring execution based on cron expression
type: "cron";
// Timestamp for the next execution
time: number;
// Cron expression defining the schedule
cron: string;
}
);
export class YourAgent extends Agent {
// Example of managing scheduled tasks
async viewAndManageSchedules() {
// Get all scheduled tasks
const allSchedules = this.getSchedules();
console.log(`Total scheduled tasks: ${allSchedules.length}`);
// Get tasks scheduled for a specific time range
const upcomingSchedules = this.getSchedules({
timeRange: {
start: new Date(),
end: new Date(Date.now() + 24 * 60 * 60 * 1000), // Next 24 hours
},
});
// Get a specific task by ID
const taskId = "task-123";
const specificTask = await this.getSchedule(taskId);
if (specificTask) {
console.log(
`Found task: ${specificTask.callback} at ${new Date(specificTask.time)}`,
);
// Cancel a scheduled task
const cancelled = await this.cancelSchedule(taskId);
console.log(`Task cancelled: ${cancelled}`);
}
}
}

SQL API

Each Agent instance has an embedded SQLite database that can be accessed using the this.sql method within any method on your Agent class.

SQL queries

Execute SQL queries against the Agent's built-in SQLite database using the this.sql method within any method on your Agent class.

// SQL query API for the Agent's embedded database
class Agent<Env, State = unknown> {
// Execute a SQL query with tagged template literals
// Returns an array of rows matching the query
sql<T = Record<string, string | number | boolean | null>>(
strings: TemplateStringsArray,
...values: (string | number | boolean | null)[]
): T[];
}
// Example of using SQL in an Agent
export class YourAgent extends Agent {
async setupDatabase() {
// Create a table if it doesn't exist
this.sql`
CREATE TABLE IF NOT EXISTS users (
id TEXT PRIMARY KEY,
name TEXT NOT NULL,
email TEXT UNIQUE,
created_at INTEGER
)
`;
}
async createUser(id, name, email) {
// Insert a new user
this.sql`
INSERT INTO users (id, name, email, created_at)
VALUES (${id}, ${name}, ${email}, ${Date.now()})
`;
}
async getUserById(id) {
// Query a user by ID
const users = this.sql`
SELECT * FROM users WHERE id = ${id}
`;
return users.length ? users[0] : null;
}
async searchUsers(term) {
// Search users with a wildcard
return this.sql`
SELECT * FROM users
WHERE name LIKE ${"%" + term + "%"} OR email LIKE ${"%" + term + "%"}
ORDER BY created_at DESC
`;
}
}

Client API

The Agents SDK provides a set of client APIs for interacting with Agents from client-side JavaScript code, including:

  • React hooks, including useAgent and useAgentChat, for connecting to Agents from client applications.
  • Client-side state syncing that allows you to subscribe to state updates between the Agent and any connected client(s) when calling this.setState within your Agent's code.
  • The ability to call remote methods (Remote Procedure Calls; RPC) on the Agent from client-side JavaScript code using the @callable method decorator.

AgentClient

Client for connecting to an Agent from the browser.

import { AgentClient } from "agents/client";
// Options for creating an AgentClient
type AgentClientOptions = Omit<PartySocketOptions, "party" | "room"> & {
// Name of the agent to connect to (class name in kebab-case)
agent: string;
// Name of the specific Agent instance (optional, defaults to "default")
name?: string;
// Other WebSocket options like host, protocol, etc.
};
// WebSocket client for connecting to an Agent
class AgentClient extends PartySocket {
static fetch(opts: PartyFetchOptions): Promise<Response>;
constructor(opts: AgentClientOptions);
}
// Example of using AgentClient in the browser
import { AgentClient } from "agents/client";
// Connect to an Agent instance
const socket = new AgentClient({
agent: "chat-agent", // Name of your Agent class in kebab-case
name: "support-room-123", // Specific instance name
// Optional event handlers
onOpen: () => {
console.log("Connected to agent");
// Send an initial message
socket.send(JSON.stringify({ type: "join", user: "user123" }));
},
onMessage: (event) => {
// Handle incoming messages
const data = JSON.parse(event.data);
console.log("Received:", data);
if (data.type === "state_update") {
// Update local UI with new state
updateUI(data.state);
}
},
onClose: () => console.log("Disconnected from agent"),
});
// Send messages to the Agent
function sendMessage(text) {
socket.send(
JSON.stringify({
type: "message",
text,
timestamp: Date.now(),
}),
);
}

agentFetch

Make an HTTP request to an Agent.

import { agentFetch } from "agents/client";
// Options for the agentFetch function
type AgentClientFetchOptions = Omit<PartyFetchOptions, "party" | "room"> & {
// Name of the agent to connect to
agent: string;
// Name of the specific Agent instance (optional)
name?: string;
};
// Make an HTTP request to an Agent
function agentFetch(
opts: AgentClientFetchOptions,
init?: RequestInit
): Promise<Response>;
// Example of using agentFetch in the browser
import { agentFetch } from "agents/client";
// Function to get data from an Agent
async function fetchAgentData() {
try {
const response = await agentFetch(
{
agent: "task-manager",
name: "user-123-tasks",
},
{
method: "GET",
headers: {
Authorization: `Bearer ${userToken}`,
},
},
);
if (!response.ok) {
throw new Error(`Error: ${response.status}`);
}
const data = await response.json();
return data;
} catch (error) {
console.error("Failed to fetch from agent:", error);
}
}

React API

The Agents SDK provides a React API for simplifying connection and routing to Agents from front-end frameworks, including React Router (Remix), Next.js, and Astro.

useAgent

React hook for connecting to an Agent.

import { useAgent } from "agents/react";
// Options for the useAgent hook
type UseAgentOptions<State = unknown> = Omit<
Parameters<typeof usePartySocket>[0],
"party" | "room"
> & {
// Name of the agent to connect to
agent: string;
// Name of the specific Agent instance (optional)
name?: string;
// Called when the Agent's state is updated
onStateUpdate?: (state: State, source: "server" | "client") => void;
};
// React hook for connecting to an Agent
// Returns a WebSocket connection with setState method
function useAgent<State = unknown>(
options: UseAgentOptions<State>
): PartySocket & {
// Update the Agent's state
setState: (state: State) => void
};

Chat Agent

The Agents SDK exposes an AIChatAgent class that extends the Agent class and exposes an onChatMessage method that simplifies building interactive chat agents.

You can combine this with the useAgentChat React hook from the agents/ai-react package to manage chat state and messages between a user and your Agent(s).

AIChatAgent

Extension of the Agent class with built-in chat capabilities.

import { AIChatAgent } from "agents/ai-chat-agent";
import { Message, StreamTextOnFinishCallback, ToolSet } from "ai";
// Base class for chat-specific agents
class AIChatAgent<Env = unknown, State = unknown> extends Agent<Env, State> {
// Array of chat messages for the current conversation
messages: Message[];
// Handle incoming chat messages and generate a response
// onFinish is called when the response is complete
async onChatMessage(
onFinish: StreamTextOnFinishCallback<ToolSet>
): Promise<Response | undefined>;
// Persist messages within the Agent's local storage.
async saveMessages(messages: Message[]): Promise<void>;
}
// Example of extending AIChatAgent
import { AIChatAgent } from "agents/ai-chat-agent";
import { Message } from "ai";
class CustomerSupportAgent extends AIChatAgent {
// Override the onChatMessage method to customize behavior
async onChatMessage(onFinish) {
// Access the AI models using environment bindings
const { openai } = this.env.AI;
// Get the current conversation history
const chatHistory = this.messages;
// Generate a system prompt based on knowledge base
const systemPrompt = await this.generateSystemPrompt();
// Generate a response stream
const stream = await openai.chat({
model: "gpt-4o",
messages: [{ role: "system", content: systemPrompt }, ...chatHistory],
stream: true,
});
// Return the streaming response
return new Response(stream, {
headers: { "Content-Type": "text/event-stream" },
});
}
// Helper method to generate a system prompt
async generateSystemPrompt() {
// Query knowledge base or use static prompt
return `You are a helpful customer support agent.
Respond to customer inquiries based on the following guidelines:
- Be friendly and professional
- If you don't know an answer, say so
- Current company policies: ...`;
}
}

Chat Agent React API

useAgentChat

React hook for building AI chat interfaces using an Agent.

import { useAgentChat } from "agents/ai-react";
import { useAgent } from "agents/react";
import type { Message } from "ai";
// Options for the useAgentChat hook
type UseAgentChatOptions = Omit<
Parameters<typeof useChat>[0] & {
// Agent connection from useAgent
agent: ReturnType<typeof useAgent>;
},
"fetch"
>;
// React hook for building AI chat interfaces using an Agent
function useAgentChat(options: UseAgentChatOptions): {
// Current chat messages
messages: Message[];
// Set messages and synchronize with the Agent
setMessages: (messages: Message[]) => void;
// Clear chat history on both client and Agent
clearHistory: () => void;
// Append a new message to the conversation
append: (message: Message, chatRequestOptions?: any) => Promise<string | null | undefined>;
// Reload the last user message
reload: (chatRequestOptions?: any) => Promise<string | null | undefined>;
// Stop the AI response generation
stop: () => void;
// Current input text
input: string;
// Set the input text
setInput: React.Dispatch<React.SetStateAction<string>>;
// Handle input changes
handleInputChange: (e: React.ChangeEvent<HTMLInputElement | HTMLTextAreaElement>) => void;
// Submit the current input
handleSubmit: (event?: { preventDefault?: () => void }, chatRequestOptions?: any) => void;
// Additional metadata
metadata?: Object;
// Whether a response is currently being generated
isLoading: boolean;
// Current status of the chat
status: "submitted" | "streaming" | "ready" | "error";
// Tool data from the AI response
data?: any[];
// Set tool data
setData: (data: any[] | undefined | ((data: any[] | undefined) => any[] | undefined)) => void;
// Unique ID for the chat
id: string;
// Add a tool result for a specific tool call
addToolResult: ({ toolCallId, result }: { toolCallId: string; result: any }) => void;
// Current error if any
error: Error | undefined;
};
// Example of using useAgentChat in a React component
import { useAgentChat } from "agents/ai-react";
import { useAgent } from "agents/react";
import { useState } from "react";
function ChatInterface() {
// Connect to the chat agent
const agentConnection = useAgent({
agent: "customer-support",
name: "session-12345",
});
// Use the useAgentChat hook with the agent connection
const {
messages,
input,
handleInputChange,
handleSubmit,
isLoading,
error,
clearHistory,
} = useAgentChat({
agent: agentConnection,
initialMessages: [
{ role: "system", content: "You're chatting with our AI assistant." },
{ role: "assistant", content: "Hello! How can I help you today?" },
],
});
return (
<div className="chat-container">
<div className="message-history">
{messages.map((message, i) => (
<div key={i} className={`message ${message.role}`}>
{message.role === "user" ? "๐Ÿ‘ค" : "๐Ÿค–"} {message.content}
</div>
))}
{isLoading && <div className="loading">AI is typing...</div>}
{error && <div className="error">Error: {error.message}</div>}
</div>
<form onSubmit={handleSubmit} className="message-input">
<input
value={input}
onChange={handleInputChange}
placeholder="Type your message..."
disabled={isLoading}
/>
<button type="submit" disabled={isLoading || !input.trim()}>
Send
</button>
<button type="button" onClick={clearHistory}>
Clear Chat
</button>
</form>
</div>
);
}

Next steps